Working on the Emotion Core update it became clear to me that placing responsibility of emotional analysis to Ego-like nodes (a Consciousness, Reflexes, and Instincts) is a wrong approach. It leads to the situation where the developer of the application should specify several types of behavior themself, which is too complicated for development.
I want to implement another approach when concepts themselves contain information about how they should be modified based on a set of the emotion parameters. For example:
- An Ego-like node sends the concept
movewith a modifier
movecontains a descriptor with information that: if adrenaline is lower than 5 - add a modifier
The Concept-to-command interpreter update the concept to:
- According the concept descriptors the Concept-to-command interpreter sends commands to the device Moving Platform:
In addition, I updated the diagram itself by structuring it and adding notes to make the entire system easier to understand. Here is the diagram:
Now I will implement the structure above in the emotion_core branch of the zakharos_core repository. The feature is getting closer to implementation. More updates soon.